Results

Classical Process Model: Hayes configuration

Model summary
  Hayes numberᵃ AIC BIC Log-likelihood n df
Model 1 1 14509.854 14550.767 -7244.927 442 0
ᵃ Model configuration number defined by Hayes (2022).

Path plots

Model 1

Conceptual path plot
Statistical path plot

Parameter estimates

Important : Parameter estimates can only be interpreted as causal effects if all confounding effects are accounted for and if the causal effect directions are correctly specified.

Model 1

Path coefficients
95% Confidence Interval
      Estimate Std. Error z-value p Lower Upper
Video games Aggression 0.170 0.068 2.489 0.013 0.036 0.303
Callous traits Aggression 0.760 0.049 15.438 < .001 0.664 0.857
Video games:Callous traits Aggression 0.027 0.007 3.894 < .001 0.013 0.041
Note.  Moderation effect estimates are based on mean-centered variables.
Direct and indirect effects
95% Confidence Interval
      Callous traits Estimate Std. Error z-value p Lower Upper
Video games Aggression 16 -0.102 0.101 -1.012 0.312 -0.299 0.096
Video games Aggression 50 0.154 0.069 2.239 0.025 0.019 0.288
Video games Aggression 84 0.478 0.101 4.737 < .001 0.280 0.676
Note.  Moderation effect estimates are based on mean-centered variables.
Total effects
95% Confidence Interval
        Callous traits Estimate Std. Error z-value p Lower Upper
Total Video games Aggression 16 -0.102 0.101 -1.012 0.312 -0.299 0.096
  Video games Aggression 50 0.154 0.069 2.239 0.025 0.019 0.288
  Video games Aggression 84 0.478 0.101 4.737 < .001 0.280 0.676
Note.  Moderation effect estimates are based on mean-centered variables.

Classical Process Model: Model builder

Model summary
  Hayes numberᵃ AIC BIC Log-likelihood n df
Model 1 1 14509.854 14550.767 -7244.927 442 0
ᵃ Model configuration number defined by Hayes (2022).

Path plots

Model 1

Conceptual path plot
Statistical path plot

Parameter estimates

Important : Parameter estimates can only be interpreted as causal effects if all confounding effects are accounted for and if the causal effect directions are correctly specified.

Model 1

Path coefficients
95% Confidence Interval
      Estimate Std. Error z-value p Lower Upper
Video games Aggression 0.170 0.068 2.489 0.013 0.036 0.303
Callous traits Aggression 0.760 0.049 15.438 < .001 0.664 0.857
Video games:Callous traits Aggression 0.027 0.007 3.894 < .001 0.013 0.041
Note.  Moderation effect estimates are based on mean-centered variables.
Direct and indirect effects
95% Confidence Interval
      Callous traits Estimate Std. Error z-value p Lower Upper
Video games Aggression 16 -0.102 0.101 -1.012 0.312 -0.299 0.096
Video games Aggression 50 0.154 0.069 2.239 0.025 0.019 0.288
Video games Aggression 84 0.478 0.101 4.737 < .001 0.280 0.676
Note.  Moderation effect estimates are based on mean-centered variables.
Total effects
95% Confidence Interval
        Callous traits Estimate Std. Error z-value p Lower Upper
Total Video games Aggression 16 -0.102 0.101 -1.012 0.312 -0.299 0.096
  Video games Aggression 50 0.154 0.069 2.239 0.025 0.019 0.288
  Video games Aggression 84 0.478 0.101 4.737 < .001 0.280 0.676
Note.  Moderation effect estimates are based on mean-centered variables.

Flexplot: Conditional on Video Games

Flexplot

Flexplot: Conditional on Callous

Flexplot